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ZBrush and Maya Tutorial: Creating Medieval Character Concepts in ZBrush and MayaIn this ZBrush and 3ds Max tutorial, we'll learn how to create stylized cartoon creatures for a game. Preview this course. Try for free. Get this course plus. In this tutorial, you will learn the process of character texturing. Software required: ZBrush 4R6, 3ds Max , Photoshop CS3, TopoGun, and MARI We will start by using ZBrush to create a 3D sketch based on our character's concept art. Along the way we will use 3ds Max to lay out our UVs and create our.
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