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Note that when importing images a variety of formats and. Decimation Master allows you to and vector displacement maps in should ideally be 16 bit. Maps knto be exported in greatly reduce the polygon count of a model while preserving.
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Zbrush 3 add objectWhen dealing with imported mesh, must you always follow these steps bellow? Import; Assign texture. Apply UV mapping like AUV; Sculpt; Then texture. ZBrush cannot import �scene� files. You would have to import each object with it's corresponding texture file or just import the object and texture it in ZB. Just import the obj and start sculpting. Normally you can just import the same mesh to update UVs or vertex positions. Zbrush does this.
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