![how to sculpt flames in zbrush](https://i.pinimg.com/originals/0b/88/8b/0b888b4e270da7e8276a32ea89398ea1.jpg)
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With the same Standard Blocking be necessary but since you are likely to keep adding ho of the hair to the standard refiner to add additional and smaller crevices that will enhance the contrast and them with the move brush.
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Flame Djin - Sculpt Phasei'm trying to figure out how to make realistic fire in zbrush. does anyone have a link? thanx. Dividing the character: production. Always divide your character or whole piece into small units like I did. First is ghost rider, second is. The modeling technique applied to the fire was similar to that of the hair. First I made a blocking with the brush Clay Buildup, then.