![limitations to morphing zbrush](https://www.zbrushcentral.com/uploads/default/original/3X/5/c/5ce9553664689855c889fac209492d755e6aff91.jpeg)
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Of course, that extra information moorphing optimized to provide most users with the best possible performance, but you are able of your system resources are have more undos available at.
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Zbrush - Increase Detail with Morph TargetIt seems like it is happening on a single chain. I've done about 3 or 4 different models and get the same result eventually. The pic I posted here has. If the mesh distorts when you activate the morph, it is because the two models do not share the same point/poly order. You need to make sure that they do before. A possible workaround with some limitations would be to duplicate your Daz3D mesh, dynamesh it and keep sculpting. r/ZBrush icon. r/ZBrush.
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