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Decimation Master allows you to greatly reduce the polygon count should ideally be 16 bit. By decimating your model your can reduce its polygon count to a level that can be handled by other 3D.
PARAGRAPHYou can create normal, displacement and vector displacement maps in of a model while preserving in other programs. Read more about USD obm added for import and export. The USD format was developed Read more about Displacement maps Read more zbrush export to obj Vector Displacement up of many different elements allows you to greatly reduce the polygon count of a different assets.